75 or something? I dammed of 2 exits of a river with . It wouldn't be a floodgate itself but, when built next to a chain of floodgates, it can automatically control the opening and closing of floodgates in response to the type of liquid detected next to it. . I then took away the floodgates and left just the dam. I advocate waterways under path platforms as well, it just works so well, and costs very little water. 5 -the abillity to move dirt for the ultimate form of terraforming -a system to determine how good you dealt with a dry season (maybe even. I don't fully undestand the water flow systems yet, but having the floodgates allows you to regulate the flow of water and prevent floods. But if this works the left side should allow you to chose any height between 1 and 3. Floodgate - No-one thought you could improve on a dam until Ol' Kazko created The First Floodgate. floodgate on top of levee. The range of adjustment for the triple floodgate is 3 tiles. Edit: The setup in cause is shown near the end of the video. literally the 1 space wide hole from bottom to top will only allow a limited amount of water through the dam letting you have the steady flow and all the water. Just a check at the end of each day . Timberborn is now available in Early Access via Steam, GOG, and Epic Games Store. Flood a bit, dry, wait a bit, flood again. When loading a savegame, all floodgates are reset to their max height -0. Currently we offer automatic setting of floodgate height when a Drought starts or ends,. Floodgates would have options to close or open during droughts bad tides so theres less micro managment. The excavator entrance is one level higher than ground level. ? doesn't sound right to me. Water rises to the dam/floodgate-level, then it pours all out faster than it fills and floods the area so the dam reverts to "fill mode" pretty fast again and it repeats, it never really averages out to some constant flow. Happens consistently each time I load any savegame. . You can use a mechanical pump to get the last block of water out, but that requires power and probably will reduce flow rate (unless you use many pumps). Migrate your Beavers and move goods to the new. . Timberborn. 2 height floodgate is open to 1. Power shafts and Floodgates. VeVantZeData. A technique essential to hard mode survival. The difference between the dam and the levee is that the dam blocks water up to 1 tile high and the damn up to ½ tile high. 5K votes. I think it would be very cool to have the option to set a floodgate to always allow water through at a set rate, and have it automatically adjust to keep water flowing. surely a dam should be sitting at . Stay safe, Timberborn community. If woodlice reach it, the entire tracker collapses, so be sure to report any bugs. r/Timberborn • Tragedy strikes in Timberborn as a dynamite accident claims the lives of several hardworking beavers. steambase. allocater Sep 19, 2021 @ 1:01am. 5K 56K views 1 year ago A very important. 5, it stops while the dams allow flow. Assign priority to workplaces and immediately employ workers. I think that if you added levees to the side and a floodgate in the front/back, you might be able to restrict the flow, but I would have to test it out to make sure. This was not a problem before the update as it would not be a big wave and would damp down pretty quickly. Floodgate. In other words make it wider. It'd be nice if they could trigger on. 5K 56K views 1 year ago A very important topic in a world where water is super. Hm, maybe this varies by map. 5|3] then you could do complex logic across all your reservoirs and. python_product • 2 yr. You can build the three-taal floodgates on levee blocks too. Levees will give you a full block and can stack. This building would look like a 2x4 levees on the left with a 3 high floodgate with a wooden trough operated with ropes, the trough allows for a specific amount of water to pass through (like 0. Cycle 15 has me TNTing to have bigger basins, but eventually it won't be enough. turns out that just deletes the water overtop. Even more so if you can bring the water level at the furthest point . This is a mod that allows floodgates and pumps to be programed to start/pause on simple triggers, such as drought start/end. I had a tall dam in the beta work by using a one block wide opening the hight of the damn, a 1x1 opening was too small for the flow so the dam would fill creating a larger opening until it reached equilibrium. Contribute to hytonhan/Timberborn-SimpleFloodgateTriggers development by creating an account on GitHub. Build a new District Hall, housing, a Warehouse, and Water Storage. This was not a problem before the update as it would not be a big wave and would damp down pretty quickly. 5 and 3. If you are curious, will post the outcome. Triple Floodgate is a Landscaping Buildings that blocks the flow of Water up to an adjustable height. The official subreddit of Timberborn, a city-building game featuring ingenious beavers, dams, vertical architecture, and deadly droughts. Hi gang. I. Generally, the available floodgate levels are sufficient for most scenarios. If you only care about stopping the flow once it's low, build a standard slit type dam and put a floodgate on the bottom 3 Z-levels - then water will always flow when high, and be controllable once is. v0. 5) tiles tall. There is a 1 block wide gap top to bottom that opens onto a 2 block drop. had to limit the discharge of the first floodgate to 4 in order to keep a (somewhat) consistent water flow. The floodgate will block the most water it can. This ensures the gathers have the same reach as the forester who planted the berries. 5, top damns floodgate drops 0. I have found that, for optimal flow which is not interrupted, have as little dam/levee/floodgate areas on the river as humanly possible. Morphnoob • 1 yr. Automation of floodgates. The ruins across the ridge to the right can be reached with the initial district as well, by building stairwells up and over the ridge. 4 votes Upvote Voted up A second button that can be dragged in the interface just to mark a favourite floodgate height. Blocks water based on how you adjust it. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. If I place the 3 high floodgates on top of levee blocks then there is water below them that cannot be released. The current version v2. 2 only works with experimental v0. TIMBERBORN // DAMS & FLOODGATES // CYCLE 4 - E4 We push ahead in cycle four of Timberborn with our dam and floodgate now built we can withstand the drought a. The mouse scroll wheel allows u to zoom in n out, also left click n drag to change camera angle. Note that it is not possible to place a Levee on top of a Dam. Timberborn's UI has really gotten better over the major patches, and I would hate for them to add something clunky. Badwater sources do not stop flowing during a drought, meaning they are the go-to source of infinite powerwheel power. except with the later game IT pump. Floodgate (max) height mutiplyerTIMBERBORN // DAMS & FLOODGATES // CYCLE 4 - E4 We push ahead in cycle four of Timberborn with our dam and floodgate now built we can withstand the. I used 3 dams the entire time on my first district. due to one block hole size your dam will keep filling up despite this hole - multiple water spawners create water faster than it can flow through one size gap. Water rises to the dam/floodgate-level, then it pours all out faster than it fills and floods the area so the dam reverts to "fill mode" pretty fast again and it repeats, it never really averages out to some constant flow. Any way to get rid of flooded water? Normally it just disappears but i had alittle extra water flow over my Levy wall which is 2 high. EmploymentPriority. 5, then water flows down until it reaches the point it wants then the floodgate goes up 0. Alcator Jan 20, 2022 @ 9:48am. Also, why do you. However, platforms cannot support levees or floodgates. D Jan 20, 2022 @ 9:35am. 5. It works for me. Either for the mod itself, or even better if they implement into the game. For dams, see Dam. That would give a reason to keep little outposts next to dams for dam operators to live (which I think would be cute) and would. Especially when used in conjunction with a spillway / dam - there is no way to set the floodgate to the same height as the dam. ? doesn't sound right to me. The deeper the lake or riverbed, the longer it will hold water. Repeat till drought is over. I can't do pretty art like Zef, but basically my idea is to jut make floodgates stackable, and have the resulting stack determine the height and number of steps (Floodgate vertical-count minus 1 it seems is the current math?) this could warrant the floodgate being more expensive to research, but would also clear up some clutter in the landscaping menu. EmploymentPriority. . 5). You begin with a natural reservoir but you will soon find it insufficient for maintaining more than a tiny population. 20 Logs, 10 Planks. Unlock Labor > Drop-Off Point - This will allow other Districts to receive goods. The Forester is the first thing to get down in any new district, the earlier you're planting Maples in an area, the better. dams and the 3rd exit a floodgate, i raised the floodgate to . Timberborn is a beaver city-building game featuring ingenious animals, vertical architecture, and river control (with dams and dynamite!). I have not tried pumping the water during the drought, but showers have worked fine. Uploaded: 28 Dec 2022 . Basically, I'd like to create a large reservoir of water, 5 or more tiles high but have the discharge somehow be from the BOTTOM of the reservoir rather than the top so that the pressure from the reservoir is providing constant flow, even. 1318 0 . But if this works the left side should allow you to chose any height between 1 and 3. Badtide Outflow should be open if contamination >1% near it OR near the reservoir. ago a dam is 0. I think it would be very cool to have the option to set a floodgate to always allow water through at a set rate, and have it automatically adjust to keep water flowing. 75 or something? I dammed of 2 exits of a river with . Maybe I am just going about building reservoirs not as efficiently as I could be. Yes, but you'll have to plan ahead. 112. This is a mod that allows floodgates and pumps to be programed to start/pause on simple triggers, such as drought start/end. Also same thing. 75 or something? I dammed of 2 exits of a river with . 5. That's at a 16 hour work day. 5 and I might be very dumb xd. Page content is under the Creative Commons Attribution-ShareAlike 4. . Simple Floodgate Triggers If you think that the engine in the game is in urgent need of reworking. Bugs and Suggestions. Clicking that link should in theory open the discord in-browser app in a new tab, as well as adding the Timberborn server to your list of accessible servers (found listed. Floodgate Operators. In the map Waterfalls for example. You really only want a way for the upstream. Lack of suitable places for water wheels makes early industry difficult as well. 5 or 1 CM/s). 1. Tudo Discussões Capturas de tela Artes Transmissões Vídeos Notícias Guias Análises. You need to ensure that builders can reach that place, so be sure to also build a path to it if it’s not close enough to a district. Floodgate (max) height mutiplyer Mods. Iron teeth's water pumps work down to four tiles deep btw, so that is less of a problem for that faction. Before the 5 floodgate, i had a mix of levee / dam / 1 floodgate and i had no problem. Timberborn Maps: Plains (256 x 256) The plains is the recommended map for first time players. Not needed per se, but would be cool to have some sort of 'mass' transit option, like a tram, for larger maps. Floodgate has only 3 levels max. Bots Supercharge your colony with mechanized beavers!Floodgate height reset when loading savegame - Timberborn – Bugs and Suggestions. In my experience, if you line the bottom of your reservoir with dams, you should be able to displace the water up to three blocks up once it drains to a certain. Anything deeper than three blocks will not drain out the floodgate and will act as a lake once the water reaches that level. 5m above 0m position. Any way to get rid of flooded water? Normally it just disappears but i had alittle extra water flow over my Levy wall which is 2 high. That is not enough to get us there. the Dam is a builiding who blocks water but allows some to pass through a spillway at the top. The stream meters can measure water flow already, so maybe if you employed a beaver to watch them he could. I have a rather large dam on thousand islands that's 10 high. As for refilling, build a water level next to the dam and, put all bar 1 floodgate at the dams usual full level and have the remaining one set to zero. มีแต่คนที่ทำร้ายกันเอง"วันนี้เราอยู่กับเกม Timberborn. you always cut off any layers below floodgate level with dams. If u like a certain angle ctrl+v to save it and then in future just press v to go to that angle. Timberborn-SimpleFloodgateTriggers. By being height-adjustable the double floodgate offers more control over water than dams do. 2 only works with experimental v0. 4. 2 only works with experimental v0. In the Steam games list right click Timberborn (or use the gear icon on the Timberborn page) and select Properties, go to the Betas section, and in the Beta Participation dropdown switch from None to experimental - Experimental branch. Additional Floodgates to extend your basins. It's an excellent mod. The build mode mod ( aka god mode ) is a good one to test ideas with. The stream meters can measure water flow already, so maybe if you employed a beaver to watch them he could. This extra ability comes with an added build cost of requiring Planks. If product A needs to be stored, everything above maximum should be kicked out until at least the desired amount of A has been. Simple Floodgate Triggers If you think that the engine in the game is in urgent need of reworking. The 'Waterfall Floodgate'. Double Floodgate. 5 level a bit (around 0. Hope this is clear enough. Basically these floodgates goto x height at X +- days from start of drought or bad tide. the Dam is a builiding who blocks water but allows some to pass through a spillway at the top. Last updated: 2 years ago. Timberborn is now available in Early Access via Steam, GOG, and Epic Games Store. It appears that the water can pass through on its level is above 0. dandirkmn • 2 yr. "More water level control options" (suggested by Knotta Realbeaver on 2021-09-19), including upvotes (3) and comments (1), was merged into this suggestion. Upstream hits 1. . UsageConstant Flooding!!!! Please Help : r/Timberborn. g. The current version v2. - Automated floodgate. 9 and not just 1 and . 75 or something? I dammed of 2 exits of a river with . This time, I have been through multiple droughts and the water has not disappeared. 5. My beavers went swimming, and after a few hours I. 45 Online. 1-9748a0c-sw after building a double floodgate near the starting location (on the left in the screenshot) the water level rises to above flooding levels for the nearby land brief (as it always has) but then when the water level goes back to "normal" it over corrects and so I end up in a perpetual cycling between above and below. To have a reservoir where I can store water 5 cubes high AND also be able to drain the. This eliminates flood/dry ups almost completely. So. 0. Double Floodgate is a Landscaping building that blocks the flow of water up to an adjustable height. Floodgate height reminder - Timberborn – Bugs and Suggestions. I can't do pretty art like Zef, but basically my idea is to jut make floodgates stackable, and have the resulting stack determine the height and number of steps (Floodgate vertical-count minus 1 it seems is the current math?) this could warrant the floodgate being more expensive to research, but would also clear up some clutter in the landscaping menu. You click the floodgate, and it'll tell you what height they're set to. That would be ok but some kind of programmable season based floodgate schedule would be A+ QOL feature. The triple floodgate will block the most water it can. Otherwise, as people soon realise when they start playing, everything apart from the top 3 layers of water cannot be manipulated. 65 (according to Stream Gauge). Bugs and Suggestions. . then this mod might help you slightly achieve that goal. Flood a bit, dry, wait a bit, flood again. You want to use the 2-tile floodgates in rivers/canals that are 2 tiles deep, etc. There should be another lil pole like the. Uploader: DisturbedZ33. It just occurred to me, you might be able eek out a little more water by placing the flood gates 1 level lower then the top of your levees. This plugin for Timberborn allows you to automate your Floodgates a little. it just looks like a dot. 16. 3X. About 90% of the time the water flows through a 4 tile wide gap for a double set of wheels. Edit: to clarify I mean build the floodgate at ground level not on top of levees. Dam was not working properly and so i had to switch my dam to flood gates that remain open because the water would Pulse back and forth, starving the river and flooding the building zones. Bugs and Suggestions. By being height-adjustable floodgates offer more control over water than dams do, but that extra ability comes with an added build cost. maybe the dam info should be changed to 'allows flow a little. you switch back by going back to None. Before, My river (with waterwheel) will spill periodically (every half a day) if i set the downstream floodgate at 1. On the Plains map, using Folktails, I always try to build a reservoir along the river that. 67 yeah) to flow over it. 6988 0 . I'm unable to adjust the height, it's stuck at 0. I will try to fix it as soon as possible. If you use a single 3 high flood gate, and build the rest 6 high, then water will flow fairly slowly through the one wide gap above the floodgate. 5|1|1. The players all agree, Timberborn is a fantastic game, but there comes a time in each save where the settlement becomes more or less self-sufficient and it feels like you've ran out of things to do. Make water wheels more expensive, but create much more power. If a floodgate is submerged and the height is changed fast from 0 to 3 and back, on every change the water over the floodgate disappears. VeVantZeData. Also make sure you buff the surrounding area with passive bonuses to keep the life expectancy high as whilst contaminated they cannot do any leisure. I had a suggestion for additional triggers. Make bad water have a different season. Once you have successfully survived, start. 5. "เกมไม่เคยทำร้ายใคร. Transport small to moderate amount of water to same or lower levels by a elevated (or elevatable, e. So when the lower dam drops below, say, 0. The drop engages the 'waterfall' flow rate which is just enough to fill a two wide channel and turn power wheels. Here is what I would like to achieve: X F F X (top of dam, F = floodgates) X F F X X F F X X X X X X X X X X X X X X X X X X O X X (here is an. By being height-adjustable the double. I can't do pretty art like Zef, but basically my idea is to jut make floodgates stackable, and have the resulting stack determine the height and number of steps (Floodgate vertical-count minus 1 it seems is the current math?) this could warrant the floodgate being more expensive to research, but would also clear up some clutter in the landscaping menu. This is a map I made after update 3 came out. By Hectare. The slopping got worse when. The current version v2. 5 blocks below the highest point to the source. You can make reservoirs as deep as you want, but there's no way to fully empty and fill at will a reservoir >3 blocks. 3. 5. I solve the problem with adjusting the floodgates then. down to my settlement, the water is now just staying there and its been about 2 in game days, the water is not being fed as the. 1. It would be nice if we have a wider selection of power shafts and flood gates: Flood Gates that are taller than 3 units (Require metal blocks to be built) (Max height is 5-6 units tall) High Power Shafts that are 3 units tall (A Triple Platform can be built over it) High Power Shafts that bend to the left and its. 5. 6. I use it for housing the swimming pool, and the water inside is clear, no possibility for bad water to get in. 2. It’s hard to argue. It's useful to put log storage in a location that your first district can just reach before your new district is built. maybe the dam info should be changed to 'allows flow a little. Disclaimer! This plugin is. r/Timberborn • Tragedy strikes in Timberborn as a dynamite accident claims the lives of several hardworking beavers. r/Timberborn • How to use the rest of dam deepness without power? Floodgate has only 3 levels max. I can't do pretty art like Zef, but basically my idea is to jut make floodgates stackable, and have the resulting stack determine the height and number of steps (Floodgate vertical-count minus 1 it seems is the current math?) this could warrant the floodgate being more expensive to research, but would also clear up some clutter in the landscaping menu. Central Oct 21, 2021 @ 2:38am. surely a dam should be sitting at . A thing I learned while playing the game: dams can also be used to section your. ago by CathodeAnode View community ranking In the Top 5% of largest communities on Reddit The 'Waterfall Floodgate'. Show graphs about. The reservoir will overtop the bottom floodgate in option B, but the water that overtops it won't deplete the reservoir. It is a mod that enables all other mods in Timberborn and must be installed manually as follows: Navigate to the mod. Potatoes are the single best early game bonus you can get. 23K subscribers Join Subscribe 1. It can be raised from 0 blocks to 1 block in increments of 0. Enjoy!surely a dam should be sitting at . Levees + Floodgate 3 unlocked, all the wood platforms + stairs, Distribution Hubs and Drop Off Points + the population to fully staff 3 or more of them. Currently we offer automatic setting of floodgate height when a Drought starts or ends, based on a basic schedule or based on a Stream Gauge depth. Question number 1 : 2 floodgate should be enough if you have a gap between them and if not i will choose 3 or more floodgate who stays next to each other in the midst of the river to spread out the water flow. To all players who wish to build an artificial lake, I have this word of advice: As much as possible, build a lake that is connected to the main water source or deepen your rivers. The main advantage of floodgates is being able to set them to 1 before a drought to fill your reservoir to max capacity. The 'Waterfall Floodgate'. I was messing around with reservoir setups and found out that if there is a free column with a single levee at the bottom, it does not speed up output of water. When it's at 8-9 tiles high, the floodgate level doesn't seem to impact it much, but changing it does cause temporary surges in the water level down stream. 2. Solid object - building. . This was not a problem before the update as it would not be a big wave and would damp down pretty quickly. The official subreddit of Timberborn, a city-building game featuring ingenious beavers, dams, vertical…ReSharer for Timberborn! View mod page; View image gallery; Canyon City Map. Click on them and adjust the slider. Ok, need some advice on reservoir placement. 10 Logs, 5 Planks. • 1 mo. Thus, I need to set the floodgate at level 1 so the water level os at around 1. #2. The lower layer is mostly water pumps with berries, coffee bushes trees, and some stairs up tucked in between. That would give a reason to keep little outposts next to dams for dam operators to live (which I think would be cute) and would. มีแต่คนที่ทำร้ายกันเอง"วันนี้เราอยู่กับเกม Timberborn. 7. put grass under. Timberborn has continued to be the most interesting early access game because of how willing they are to add new things. ago. Members Online Single Column Dam with Triple Floodgate at the bottom, fills to the top in wet season then drains automatically in the dry season at a stable rate, is this something that will get patched out? Timberborn-SimpleFloodgateTriggers. Phosphonothioic Oct 8, 2021 @ 12:37pm. help < > Showing 1-4 of 4 comments . But, as soon as you set the floodgate to 0. Since a triple floodgate is, at maximum height, (3) tiles tall it will block a depth of (3. 5m & stops completely, downstream drains fast. Timberborn. Their advantage is that they're adjustable. Timberborn. 5). 5, it never floods now. BepInEx pack for Timberborn. If you want a passive reservoir, just use levees with dams on top, and leave a. yes. Floodgates would have options to close or open during droughts bad tides so theres less micro managment. You have to plan things out if you want to survive long droughts. 3. The best way to empty a reservoir is using a single floodgate; you don't need that much water flow. In case you experience problems, message me in the modding channel of the the Timberborn discord or message me directly (Knatte_Anka#6800). How to Use Timberborn Dams. dams and the 3rd exit a floodgate, i raised the floodgate to . Using Timberborn Dams is pretty straightforward - simply build the dam and it. It's a 1 block wide empty space (filled with platforms only so the beavers could walk past it during the build). Timberborn. This pretty much trivializes all power needs as soon as you get alongside a badwater stream. Ever since the project started, we have been improving the game and adding new features based on community feedback. 6. r/Dyson_Sphere_Program •. As I understand, the water mechanic is top active bottom passive which would make. With a proper dam or floodgate, you can trap water. Permissions and credits. All suggestions. This could be exploited to drain water in case of flooding or to reduce the water level in a reservoir, On the image you could see I managed to set the water level to 3 by changing back and forth the floodgate. Show graphs about. This metal monstrosity excavates Dirt from below, drilling deeper and deeper. All suggestions. I have no idea why I keep flooding. Floodgate (max) height mutiplyer Mods. also, just to let people know, the water can be deeper than 2 and still be used by the big wheel. ago. Blocks water based on how you adjust it. 2. Automated Floodgates, Water pumps and dumps. Languages. Double floodgate is (3) tiles tall. In this episode, I continue my look at Timberborn, which has just entered Early Access availability. I think it would be really cool if the were a job you could give to the beavers where they would go to floodgates and set the level based on certain conditions, such as raising gates before droughts and lowering them afterwards. Mr. It's fair to say this is a feature a lot of users really wanted for browsing the website and it has been the most upvoted suggestion on the feedback board since we opened it earlier in the year. Last Update: 28 Dec 2022. You need about 1 damn per water source or one opening per 2. I will try to fix it as soon as possible. Timberborn > General Discussions > Topic Details. . That's why I'm suggesting to allow us building the floodgate at the bottom of a dam structure, or just add a new flow controlling block that. Building artificial lakes. 2. Currently we offer automatic setting of floodgate height when a Drought starts or ends, based on a basic schedule or based on a Stream Gauge depth. Placing a dam or single tile restriction adjacent to your waterwheels also helps concentrate low flow zones. Add and vote up suggestions for Timberborn – Bugs and Suggestions. Join my Discord.